awesome
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Manuk wrote:
26 Jul, 01:53 Manuk: there could be an audio for when you get killed
26 Jul, 01:54 Manuk: you know, theres one on the change of turns
26 Jul, 01:54 Manuk: also when its my own turn could sound different from the others
PsymonStark wrote:
It was said somewhere that this is intentional so you need to pay attention to the game and not waste everyone's time while you figure out what happened while you were multitasking when your turn arrives.

Edit: probably in that other thread you shouted on...
Living proof that everyone can be a brilliant great good decent cartographer.
HammerTime wrote:
a sound for dying wouldnt hurt*loud boom* although not needed..

BUT.the young players would enjoy ambient sounds and visual eyecandy..(with a toggle to turn off)..,like a rifle sound for each click when attacking,little fireball and exsption when they take a territory..ect
Luck,is the defining factor of a good strategy