• Gametype: Capitals
  • Players: 6
  • Game 202431
  • Teams: Free for all
  • Turn order: Consecutive
Cards (underlined if owned):
Next card bonus: 4
Secret alliances and teams are not allowed. Temporary alliances must be made in the game chat. See the site rules.
GodofWar 0x 0 troops 0 territories 0 reinforcements reinforcements
morekisa 0x 0 troops 0 territories 0 reinforcements reinforcements
elysium5 0x 0 troops 0 territories 0 reinforcements reinforcements
killpriest 0x 0 troops 0 territories 0 reinforcements reinforcements
MikeCheck 0x 0 troops 0 territories 0 reinforcements reinforcements
SpamFree 0x 116 troops 49 territories 35 reinforcements reinforcements
  • 30 Oct, 09:40 am 30 Oct 2013, 09:40 am
    Thorpe: Why not? Input needed in the forum! http://www.dominating12.com/forum/?cmd=topic&act=view&id=631&board=19&lastpost=1#post-16507. Change the trade-in on just Capitals.
  • 30 Oct, 09:44 am 30 Oct 2013, 09:44 am
  • 30 Oct, 09:44 am 30 Oct 2013, 09:44 am
    Thorpe: Last game I lost....Game 198162
  • 30 Oct, 09:44 am 30 Oct 2013, 09:44 am
    killpriest: gjve me a good drop this time i hope
  • 30 Oct, 09:45 am 30 Oct 2013, 09:45 am
    Thorpe: here is some whinning
  • 30 Oct, 09:45 am 30 Oct 2013, 09:45 am
    killpriest: i had bad glitch
  • 30 Oct, 09:45 am 30 Oct 2013, 09:45 am
    Thorpe: SpamFree lost it for me!
  • 30 Oct, 09:45 am 30 Oct 2013, 09:45 am
    killpriest: i took 3 mins to attack a few squares
  • 30 Oct, 09:45 am 30 Oct 2013, 09:45 am
    Thorpe: where did he go?
  • 30 Oct, 09:46 am 30 Oct 2013, 09:46 am
    killpriest: could not finish thr guy . but i was winning it should have been over
  • 30 Oct, 09:46 am 30 Oct 2013, 09:46 am
    killpriest: he be back
  • 30 Oct, 09:47 am 30 Oct 2013, 09:47 am
    Thorpe: We use to have that all the time in the past
  • 30 Oct, 09:47 am 30 Oct 2013, 09:47 am
    killpriest: timed out thats all
  • 30 Oct, 09:47 am 30 Oct 2013, 09:47 am
    killpriest: we got it canceled by mapo
  • 30 Oct, 09:47 am 30 Oct 2013, 09:47 am
    killpriest: noone loose points
  • 30 Oct, 09:47 am 30 Oct 2013, 09:47 am
    SpamFree: i was busy replying to you Thorpe lol
  • 30 Oct, 09:48 am 30 Oct 2013, 09:48 am
    killpriest: but it was only my moves glitched
  • 30 Oct, 09:49 am 30 Oct 2013, 09:49 am
    killpriest: but i was just abiut to kill him then the glitched thingo stuff my movws
  • 30 Oct, 09:49 am 30 Oct 2013, 09:49 am
    Thorpe: Yes and if you want a great "cap" game this old way is so much better
  • 30 Oct, 09:50 am 30 Oct 2013, 09:50 am
    Thorpe: Vexer or the other two programmers must be trying to fix some code thing ...again
  • 30 Oct, 09:50 am 30 Oct 2013, 09:50 am
    SpamFree: "old way"?
  • 30 Oct, 09:51 am 30 Oct 2013, 09:51 am
    Thorpe: Back in Sept. of 2012
  • 30 Oct, 09:51 am 30 Oct 2013, 09:51 am
    Thorpe: the old way
  • 30 Oct, 09:51 am 30 Oct 2013, 09:51 am
    SpamFree: lol oh
  • 30 Oct, 09:51 am 30 Oct 2013, 09:51 am
    Thorpe: they way the board game is for Capitals
  • 30 Oct, 09:51 am 30 Oct 2013, 09:51 am
    SpamFree: never played board game capitals
  • 30 Oct, 09:52 am 30 Oct 2013, 09:52 am
    Thorpe: The rule now is before Caps
  • 30 Oct, 09:52 am 30 Oct 2013, 09:52 am
    Thorpe: Was ever thought of
  • 30 Oct, 09:52 am 30 Oct 2013, 09:52 am
    Thorpe: US concept
  • 30 Oct, 09:53 am 30 Oct 2013, 09:53 am
    Thorpe: so they change the rule in the 70's to the rule I want
  • 30 Oct, 09:53 am 30 Oct 2013, 09:53 am
    Thorpe: again
  • 30 Oct, 09:54 am 30 Oct 2013, 09:54 am
    Thorpe: Ask the older "Cap
  • 30 Oct, 09:54 am 30 Oct 2013, 09:54 am
    Thorpe: players which way is better
  • 30 Oct, 09:54 am 30 Oct 2013, 09:54 am
    SpamFree: i'm going to, at some point, have to revisit the thread cuz i'm getting lost now LOL
  • 30 Oct, 09:56 am 30 Oct 2013, 09:56 am
    Thorpe: you know how the trade-in is now...you get to trade-in after a kill...even if you do not have 5 cards
  • 30 Oct, 09:56 am 30 Oct 2013, 09:56 am
    Thorpe: three is all it takes
  • 30 Oct, 09:57 am 30 Oct 2013, 09:57 am
    SpamFree: yes
  • 30 Oct, 09:57 am 30 Oct 2013, 09:57 am
    Thorpe: in the last game I lost...you tryed to get a trade-in and you got unlucky
  • 30 Oct, 09:58 am 30 Oct 2013, 09:58 am
    Thorpe: did not get the trade-in
  • 30 Oct, 09:58 am 30 Oct 2013, 09:58 am
    SpamFree: yes, i recall (no small thanks to your constantly bringing it to my remembrance lol)
  • 30 Oct, 09:58 am 30 Oct 2013, 09:58 am
    Thorpe: say you had to wait for a total of 5 cards after the kill
  • 30 Oct, 09:59 am 30 Oct 2013, 09:59 am
    Thorpe: you would not have attacked
  • 30 Oct, 09:59 am 30 Oct 2013, 09:59 am
    Thorpe: cause you had less than 5 cards after the kill
  • 30 Oct, 10:00 am 30 Oct 2013, 10:00 am
    SpamFree: so it still would be able to conceivably trade in, so long as you had 5 or more cards when the player was taken
  • 30 Oct, 10:00 am 30 Oct 2013, 10:00 am
    Thorpe: would you play differently?
  • 30 Oct, 10:00 am 30 Oct 2013, 10:00 am
    Thorpe: YES!
  • 30 Oct, 10:00 am 30 Oct 2013, 10:00 am
    SpamFree: of course it would change the game play
  • 30 Oct, 10:00 am 30 Oct 2013, 10:00 am
    Thorpe: and you could also do a double trade-in if you had the cards
  • 30 Oct, 10:01 am 30 Oct 2013, 10:01 am
    Thorpe: This is my point
  • 30 Oct, 10:01 am 30 Oct 2013, 10:01 am
    Thorpe: SpamFree: of course it would change the game play
  • 30 Oct, 10:01 am 30 Oct 2013, 10:01 am
    SpamFree: so as long as when the player was taken the cards total is 5 or more the trade in would work as it does now?
  • 30 Oct, 10:01 am 30 Oct 2013, 10:01 am
    Thorpe: you tried to get "LUCKY"
  • 30 Oct, 10:01 am 30 Oct 2013, 10:01 am
    Thorpe: yes
  • 30 Oct, 10:02 am 30 Oct 2013, 10:02 am
    Thorpe: see you got it.
  • 30 Oct, 10:03 am 30 Oct 2013, 10:03 am
    SpamFree: i suppose it would make for a lower and more stable game, as players wait for the 5 card total, but also would take luck out
  • 30 Oct, 10:03 am 30 Oct 2013, 10:03 am
    SpamFree: since a match at that point is a sure thing
  • 30 Oct, 10:04 am 30 Oct 2013, 10:04 am
    elysium5: The whole point is to take luck out and create a more strategie based game.
  • 30 Oct, 10:04 am 30 Oct 2013, 10:04 am
    SpamFree: slower not ower
  • 30 Oct, 10:04 am 30 Oct 2013, 10:04 am
    SpamFree: again, i would rather see it added as an additional option, not a wholesale change
  • 30 Oct, 10:05 am 30 Oct 2013, 10:05 am
    killpriest: true
  • 30 Oct, 10:05 am 30 Oct 2013, 10:05 am
    elysium5: It as previously the option. Only got changed recently...
  • 30 Oct, 10:05 am 30 Oct 2013, 10:05 am
    elysium5: *was
  • 30 Oct, 10:07 am 30 Oct 2013, 10:07 am
    SpamFree: i would expect it to result in more stalemate, prolonged games, at least among experienced players
  • 30 Oct, 10:09 am 30 Oct 2013, 10:09 am
    elysium5: what just happened?
  • 30 Oct, 10:10 am 30 Oct 2013, 10:10 am
    GodofWar: can u guys shutup already
  • 30 Oct, 10:10 am 30 Oct 2013, 10:10 am
    SpamFree: i could see where some players would argue that attempting to entirely erradicating luck as a factor could result in games that are predictable to the point of boredom
  • 30 Oct, 10:10 am 30 Oct 2013, 10:10 am
    SpamFree: seems you're deceased elysium5
  • 30 Oct, 10:10 am 30 Oct 2013, 10:10 am
    SpamFree: crap and killpriest
  • 30 Oct, 10:11 am 30 Oct 2013, 10:11 am
    killpriest: got mr to
  • 30 Oct, 10:11 am 30 Oct 2013, 10:11 am
    elysium5: I had a 5 block on orange and 9 on my cap...1 turn...no more fog games for me!
  • 30 Oct, 10:11 am 30 Oct 2013, 10:11 am
    SpamFree: lol where the heck did orange get all the troops? was he totally connected?
  • 30 Oct, 10:11 am 30 Oct 2013, 10:11 am
    killpriest: then used his troop to get me
  • 30 Oct, 10:12 am 30 Oct 2013, 10:12 am
    SpamFree: this is looking pretty crappy for me too
  • 30 Oct, 10:12 am 30 Oct 2013, 10:12 am
    GodofWar: shutup now.
  • 30 Oct, 10:12 am 30 Oct 2013, 10:12 am
    SpamFree: and i'm not the only 1 i fear
  • 30 Oct, 10:12 am 30 Oct 2013, 10:12 am
    Thorpe: And SpamFree ...not all luck is gone from the game
  • 30 Oct, 10:13 am 30 Oct 2013, 10:13 am
    SpamFree: GodofWar, nothing says you MUST read the chat LOL
  • 30 Oct, 10:13 am 30 Oct 2013, 10:13 am
    SpamFree: oh sure the dice are there and placement
  • 30 Oct, 10:13 am 30 Oct 2013, 10:13 am
    elysium5: Too much Smurphin' luck in these games!
  • 30 Oct, 10:14 am 30 Oct 2013, 10:14 am
    Thorpe: See not even the 3rd round...lucky
  • 30 Oct, 10:14 am 30 Oct 2013, 10:14 am
    SpamFree: but placement-based luck, mostly
  • 30 Oct, 10:14 am 30 Oct 2013, 10:14 am
    Thorpe: so where is the skill?
  • 30 Oct, 10:15 am 30 Oct 2013, 10:15 am
    Thorpe: so luck will always be here
  • 30 Oct, 10:15 am 30 Oct 2013, 10:15 am
    Thorpe: and die rolls
  • 30 Oct, 10:15 am 30 Oct 2013, 10:15 am
    elysium5: No skill...
  • 30 Oct, 10:15 am 30 Oct 2013, 10:15 am
    SpamFree: Sweet Monkey Gravy!
  • 30 Oct, 10:15 am 30 Oct 2013, 10:15 am
    killpriest: the drop counts
  • 30 Oct, 10:15 am 30 Oct 2013, 10:15 am
    Thorpe: but really in the 2nd turn two players are gone?
  • 30 Oct, 10:16 am 30 Oct 2013, 10:16 am
    elysium5: Ahem...I beg to differ...monkey gravy is bitter...
  • 30 Oct, 10:17 am 30 Oct 2013, 10:17 am
    Thorpe: How can I train elysium if he asked me to train him or killpriest?
  • 30 Oct, 10:18 am 30 Oct 2013, 10:18 am
    Thorpe: what would you tell them?
  • 30 Oct, 10:18 am 30 Oct 2013, 10:18 am
    Thorpe: "Here is a hint....
  • 30 Oct, 10:18 am 30 Oct 2013, 10:18 am
    Thorpe: GOOD LUCK!"
  • 30 Oct, 10:19 am 30 Oct 2013, 10:19 am
    SpamFree: LOL pretty much, this game anyway
  • 30 Oct, 10:19 am 30 Oct 2013, 10:19 am
    elysium5: You would tell me to close my eyes and use The Force...
  • 30 Oct, 10:19 am 30 Oct 2013, 10:19 am
    Thorpe: This again proves my point.
  • 30 Oct, 10:19 am 30 Oct 2013, 10:19 am
    SpamFree: agreed
  • 30 Oct, 10:19 am 30 Oct 2013, 10:19 am
    Thorpe: and a lot of games SpamFree
  • 30 Oct, 10:19 am 30 Oct 2013, 10:19 am
    SpamFree: it was literally all dice for me anyway
  • 30 Oct, 10:20 am 30 Oct 2013, 10:20 am
    SpamFree: i could just as easily be dead by now
  • 30 Oct, 10:20 am 30 Oct 2013, 10:20 am
    Thorpe: WOW!!!
  • 30 Oct, 10:20 am 30 Oct 2013, 10:20 am
    Thorpe: What a great player you are.
  • 30 Oct, 10:20 am 30 Oct 2013, 10:20 am
    Thorpe: sorry
  • 30 Oct, 10:20 am 30 Oct 2013, 10:20 am
    SpamFree: i NEVER said that EVER
  • 30 Oct, 10:20 am 30 Oct 2013, 10:20 am
    Thorpe: What a great LUCKY player you are.
  • 30 Oct, 10:21 am 30 Oct 2013, 10:21 am
    SpamFree: i'm just saying, it happens
  • 30 Oct, 10:21 am 30 Oct 2013, 10:21 am
    Thorpe: How many times has players said that to you?
  • 30 Oct, 10:21 am 30 Oct 2013, 10:21 am
    Thorpe: That was a Great Move
  • 30 Oct, 10:21 am 30 Oct 2013, 10:21 am
    SpamFree: drma has the best dice when it counts of anyone i've seen here but he is also a good player. Situation dictates which is more important
  • 30 Oct, 10:21 am 30 Oct 2013, 10:21 am
    Thorpe: That took some skill
  • 30 Oct, 10:22 am 30 Oct 2013, 10:22 am
    Thorpe: ever heard that?
  • 30 Oct, 10:22 am 30 Oct 2013, 10:22 am
    Thorpe: nope..
  • 30 Oct, 10:22 am 30 Oct 2013, 10:22 am
    SpamFree: it took NONE, i don't argue that, it's obvious
  • 30 Oct, 10:22 am 30 Oct 2013, 10:22 am
    Thorpe: Just how lucky you are
  • 30 Oct, 10:23 am 30 Oct 2013, 10:23 am
    Thorpe: So do I have your vote yet?
  • 30 Oct, 10:23 am 30 Oct 2013, 10:23 am
    SpamFree: i get the ocassional "well-played" but most players only care about wins and losses, sadly
  • 30 Oct, 10:23 am 30 Oct 2013, 10:23 am
    Thorpe: Lets change it back...just for Caps...to the "OLD Way"
  • 30 Oct, 10:23 am 30 Oct 2013, 10:23 am
    SpamFree: luck often trumps skill
  • 30 Oct, 10:24 am 30 Oct 2013, 10:24 am
    SpamFree: i'd still rather see an option for either
  • 30 Oct, 10:24 am 30 Oct 2013, 10:24 am
    Thorpe: Never in my books...
  • 30 Oct, 10:24 am 30 Oct 2013, 10:24 am
    Thorpe: skill trumps luck most of the time
  • 30 Oct, 10:25 am 30 Oct 2013, 10:25 am
    Thorpe: 80%
  • 30 Oct, 10:25 am 30 Oct 2013, 10:25 am
    Thorpe: well guys ...
  • 30 Oct, 10:25 am 30 Oct 2013, 10:25 am
    Thorpe: GOOD HUNTING!!
  • 30 Oct, 10:25 am 30 Oct 2013, 10:25 am
    SpamFree: against good players
  • 30 Oct, 10:25 am 30 Oct 2013, 10:25 am
    Thorpe: G LUCKY G
  • 30 Oct, 10:25 am 30 Oct 2013, 10:25 am
    SpamFree: but the average here is less than the crowd you typically play with
  • 30 Oct, 10:26 am 30 Oct 2013, 10:26 am
    SpamFree: and lucky moves or attempts may not win but more often set others up for the win
  • 30 Oct, 10:28 am 30 Oct 2013, 10:28 am
    SpamFree: Qinghai (SpamFree) attacks Sichuan (morekisa) conquering it, killing 21 troops, losing 14
  • 30 Oct, 10:28 am 30 Oct 2013, 10:28 am
    SpamFree: TOTALLY LUCK
  • 30 Oct, 10:29 am 30 Oct 2013, 10:29 am
    SpamFree: i looked 1st and saw an army of 9 poised to attack and no longer saw an army of 10 on the other side, presumably waiting to pounce as well
  • 30 Oct, 10:30 am 30 Oct 2013, 10:30 am
    SpamFree: and blue was a softer target numbers-wise but would not have been as likely to give advantage enough to withstand the orange horde
  • 30 Oct, 10:31 am 30 Oct 2013, 10:31 am
    SpamFree: so i chose to attack orange rather than wait for his 20/turn troops to bash my capital of 29
  • 30 Oct, 10:31 am 30 Oct 2013, 10:31 am
    SpamFree: lifeinpixels claims attackers have an advantage of sorts over defenders
  • 30 Oct, 10:32 am 30 Oct 2013, 10:32 am
    SpamFree:  so i gave it a shot, that in this case, paid off
  • 30 Oct, 10:33 am 30 Oct 2013, 10:33 am
    SpamFree: As i said, i could've just as easily been dead by my next turn if dice had been worse or had i not acted at all against the 20/turn troops of orange
  • 30 Oct, 10:38 am 30 Oct 2013, 10:38 am
    SpamFree: i guess my point is that 1 on 1 skill usually trumps luck, but with most "average players" (not the uber-elite you typically play against) the loose-cannon, risker is a constant possibility
  • 30 Oct, 10:40 am 30 Oct 2013, 10:40 am
    SpamFree: not that they will always win, or even often win, but that they are willing to throw caution to the wind just enough to make a reckless all-or-nothing play that probably won't win, but can OFTEN hose the most skillful player's game
  • 30 Oct, 10:40 am 30 Oct 2013, 10:40 am
    SpamFree: so that...
  • 30 Oct, 10:40 am 30 Oct 2013, 10:40 am
    SpamFree: To the patient often goes the victory, or (especially in capitals) to the person who's turn is after the impatient :)
  • 30 Oct, 10:45 am 30 Oct 2013, 10:45 am
    SpamFree: as far as the capital trade-in, i vote to add the option for either with the default as it is currently. Moreover, I would also like gameplay options for a faster game than 3min, unlimited, foggy, increasing, capitals but I Despise "Same Time"
  • 30 Oct, 10:45 am 30 Oct 2013, 10:45 am
    SpamFree: maybe a 1 min turn option
  • 30 Oct, 10:46 am 30 Oct 2013, 10:46 am
    SpamFree: The more options there are, the more people can find exactly the game they want to play.
  • 30 Oct, 10:50 am 30 Oct 2013, 10:50 am
    SpamFree: Also, while i'm ranting, how many maps actually have 9 player capitals options? And what about some maps with 10 or 12 player options?
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